release
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@ -1,6 +1,4 @@
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using System.ComponentModel;
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namespace TemporalTempestLight;
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namespace TemporalTempestLight;
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public class ModConfig
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{
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@ -8,7 +6,7 @@ public class ModConfig
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public double StormDurationGrowthPerYear = 12;
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public double StormDurationLimit = 42;
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public double InitialStormDurationReductionMul = 0.2;
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public double StormDurationReductionMulDecreasePerYear = 0.09;
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public double StormDurationReductionMulLimit = 0.02;
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public double InitialKillsForStormEnd = 5;
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public double KillsForStormEndGrowthPerYear = 15;
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public double KillsForStormEndLimit = 50;
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}
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@ -1,12 +1,8 @@
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using System;
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using System.Globalization;
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using HarmonyLib;
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using Vintagestory.API.Common;
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using Vintagestory.API.Common.Entities;
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using Vintagestory.API.Config;
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using Vintagestory.API.Server;
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using Vintagestory.GameContent;
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using Vintagestory.Server;
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namespace TemporalTempestLight.Patches;
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@ -17,7 +13,6 @@ internal class TemporalStabilityPatches
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private const int MonthsPerYear = 12;
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private const int HoursPerDay = 24;
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[HarmonyPostfix]
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[HarmonyPatch(typeof(SystemTemporalStability), "Event_OnEntityDeath")]
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public static void OnEntityDeathPatch(SystemTemporalStability __instance, ICoreAPI ___api, Entity entity, DamageSource damageSource)
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@ -37,10 +32,6 @@ internal class TemporalStabilityPatches
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if (entityIsNotDrifter || damageSourceIsDrifter) return;
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system.StormData.stormActiveTotalDays -= tempest.CurrentStormDurationReduction;
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// TODO REMOVE ON RELEASE
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((IServerPlayer)(((EntityPlayer)(damageSource.GetCauseEntity())).Player)).SendMessage(GlobalConstants.GeneralChatGroup, (system.StormData.stormActiveTotalDays - api.World.Calendar.TotalDays).ToString(), EnumChatType.Notification);
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((IServerPlayer)(((EntityPlayer)(damageSource.GetCauseEntity())).Player)).SendMessage(GlobalConstants.GeneralChatGroup, (tempest.CurrentStormDurationReduction).ToString(), EnumChatType.Notification);
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}
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[HarmonyPostfix]
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@ -77,7 +68,7 @@ internal class TemporalStabilityPatches
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private static double CalcStormReduction(ICoreAPI api, TemporalTempestLightModSystem tempest, double stormActiveDays)
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{
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return stormActiveDays * CalcStormDurationReductionMul(api, tempest);
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return stormActiveDays / CalcKillsForStormEndl(api, tempest);
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}
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private static double CalcStormActiveDays(ICoreAPI api, TemporalTempestLightModSystem tempest)
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@ -89,11 +80,11 @@ internal class TemporalStabilityPatches
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return stormActiveInHours / HoursPerDay;
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}
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private static double CalcStormDurationReductionMul(ICoreAPI api, TemporalTempestLightModSystem tempest)
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private static double CalcKillsForStormEndl(ICoreAPI api, TemporalTempestLightModSystem tempest)
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{
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return Math.Max(
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tempest.Config.InitialStormDurationReductionMul - tempest.Config.StormDurationReductionMulDecreasePerYear *
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CalcYearsFromWorldStart(api), tempest.Config.StormDurationReductionMulLimit
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return Math.Min(
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tempest.Config.InitialKillsForStormEnd + tempest.Config.KillsForStormEndGrowthPerYear *
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CalcYearsFromWorldStart(api), tempest.Config.KillsForStormEndLimit
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);
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}
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}
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@ -1,11 +1,11 @@
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{
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"type": "code",
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"modid": "temporaltempestlight",
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"name": "TemporalTempestLight",
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"name": "Temporal Tempest Light",
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"authors": [
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"Dencher12"
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],
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"description": "To be added",
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"description": "Fight like a hero or wait like a slave",
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"version": "1.0.0",
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"dependencies": {
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"game": ""
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